3D Animator (Cinema 4D/ Blender/ Mixamo/ Unity)
Role Type: Contractor
Location: Remote
Scope of Work
- Produce and refine 3D animation sequences in one or more of the following: Cinema 4D, Blender, Mixamo, or Unity, based on project briefs.
- Deliver visually engaging character and object animations that meet specified quality and style requirements.
- Document creative processes, technical setups, and project decisions to facilitate knowledge sharing for AI training purposes.
- Evaluate, critique, and provide input on animation workflows to enhance AI model understanding and accuracy.
- Collaborate with technical and creative stakeholders via clear written and verbal communication, ensuring alignment on deliverables and revisions.
- Contribute real-world challenges, tips, and insights related to 3D animation pipelines.
- Participate in feedback cycles, iterating on animations and documentation as required by the project scope.
Preferred Qualifications
- Expert-level proficiency in at least one of: Cinema 4D, Blender, Mixamo, or Unity for 3D animation.
- Demonstrated portfolio of high-quality 3D animation projects across various genres or applications.
- Strong written and verbal communication skills, with a keen attention to detail for documentation and feedback.
- Ability to analyze and articulate complex animation workflows and creative problem-solving strategies.
- Experience collaborating with multidisciplinary teams in remote, fast-paced environments.
- Understanding of rigging, motion capture integration, and optimization for real-time or rendered outputs is a plus.
- Interest in contributing to innovative AI-driven projects and sharing practical insights from hands-on animation practice.